package zilvic.gui.battle;

import java.awt.Color;
import java.awt.Graphics;
import zilvic.Display;
import zilvic.gui.Screen;

/**
 *
 * @author Duncan
 */
public class BattleScreen extends Screen {
    @Override
    public BattleScreen step(long delta) {
        //TODO Create step-method in BattleScreen.
        
        return this;
    }

    @Override
    public BattleScreen draw(Graphics g) {
        //TODO Create draw-method in BattleScreen.
        g.setColor(Color.BLACK);
        g.fillRect(0, 0, Display.WIDTH, Display.HEIGHT);
        g.setColor(Color.WHITE);
        g.drawString("BATTLE SCREEN", 20, 20);
        return this;
    }
}
